Home stretch
We’re in the home stretch at work. The Creature Creator has hit the street, the new website is live, and we have a ship date in Sept. so we are really, actually, for reals getting done. I’m still pretty much in crunch mode (tho this one is so much milder than Sims2). I’ve been doing a fair amount of press, including an interview at the Washington Post a few weeks ago.
When I signed up for this project I knew it would be a wild ride and it really has been. I’ve gotten to travel to China, Singapore, Moscow and all over Europe and this winter it looks like I’ll be going to Brisbane (Australia, not California). I’ve spoken at conferences and been filmed for Russian MTV. The feature in the game that I have been working could end up being one of the major things that really makes the game different from anything else out there.
After seeing what people have been making in the Creature Creator, I’m really excited to see what they make with the other editors. Well… I’m not that excited about the sporn exactly. Heh.
So for my friends who haven’t seen me in months, I will soon re-emerge to a social life. To my girlfriend who has been patient and generous about making my life easier while I’ve been so busy, I will have weekends back soon. And to the fans, I really hope you like the game when you get to play it.

